Anubixx
Anubixx
Build a pyramid, triumphal arch, and bas-relief in ancient Egypt by cleverly choosing dice—because everyone builds simultaneously, and there's no waiting around.
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What is the game about?
Along the banks of the Nile, the structures of a new empire rise. Stone by stone the pyramid grows upwards, the columns of the triumphal arch soar into the sky, and the bas-relief extends horizontally. But building blocks are precious, and every roll of the dice brings new opportunities — and new difficulties. The quarry awaits as a last resort if the color is wrong, but those who draw too freely from that reserve lose bonus points at the end. Only those who grasp the big picture earn the Pharaoh's favor.
How do you play the game?
The active player rolls four colored dice and chooses two to fill in on their score sheet; all other players can then use the remaining dice for their own constructions. Each construction has its own placement rules: the pyramid builds from bottom to top, the triumphal arch has two pillars with a keystone, and the bas-relief requires adjacent pairs. Whoever cannot use a color may take stones from the quarry, but these yield fewer bonus points at the end. Play indicators on the score sheet reward whoever completes certain sections first. The player with the most points wins.
This is the ideal game for...
You can play this game with 2 to 5 players, from 8 years old. The duration is approximately 20 minutes. The language of the game is Dutch, but you can play the game completely language independent.
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How is the game experienced?
Anubixx is a smooth and accessible roll-and-write that cleverly uses its theme: the three simultaneously constructed buildings each present a unique puzzle challenge, giving each dice roll three possible applications instead of one. The simultaneous building phase for all players completely eliminates downtime, keeping the pace high. Reviewers place it on the same quality level as the well-known NSV series of Qwixx and Qwinto — correct, well-thought-out, and fast, but without the depth to keep seasoned roll-and-write enthusiasts engaged in the long run. As a family game and travel companion game, it does exactly what it promises.