Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write
Roll dice, harvest resources, and build your empire from the ground up — round after round, your engine grows more powerful in this compact roll-and-write.
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What is the game about?
The land lies open and fallow. Stone, wood, food, and coins await use, and you lead a growing empire that is raising its first walls, farms, and bridges. Each turn, the dice roll reveals new possibilities, but also limitations: what resources you rolled determines what you can build. Buildings you construct provide bonuses that yield more each subsequent turn — the empire starts small but ends as a well-oiled machine that almost runs itself.
How do you play the game?
The game lasts 10 rounds; each round, the active player rolls four dice—three with resources and one worker die—after which all players, in order, take a favor token for a one-time bonus. With your available actions, you build on your Empire board (walls, huts, granaries, bridges) and your Village Well (buildings with ongoing bonuses). Buildings on the Village Well form the engine: the more you build, the more resources and actions you unlock each round. The solo mode offers 48 unique adventure sheets with their own starting buildings and challenges. The player with the most points after 10 rounds wins.
This is the ideal game for...
You can play this game with 1 to 4 players, from 10 years old. The duration is approximately 30 minutes. The language of the game is Dutch.
More information can always be found at BoardameGeek. The EAN code is .
How is the game experienced?
Imperial Settlers: Roll & Write is one of the more in-depth roll-and-writes on the market, surprisingly successfully translating the engine-building feel of the original Imperial Settlers to paper and pencil. The advanced mode with blueprints is essential for the game to truly flourish — the base game without these rules is a bit plain. Reviewers are unanimously enthusiastic about the solo mode with its 48 varied adventure sheets, which provide long-term replayability. The competitive multiplayer game works well but lacks the direct interaction of the card game it is based on. A strong choice for fans of strategic roll-and-writes who want more than just coloring in numbers.