Monikers
Monikers
Explain one name with everything you've got, then with one word, then with no words at all — and watch your friends get it completely wrong.
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What is the game about?
Somewhere on the menu it says: "The Kraken." Or "The Emu War." You know who or what it is—but how do you explain that to your team? In the first round, you say anything you want, in the second round you can only say one word, and in the third round, you remain completely silent and rely on your hands, your face, and the collective despair of everyone at the table. Monikers is based on the age-old board game Celebrities, but with 440 of the weirdest, funniest, and sometimes most inappropriate names the creators of Shut Up & Sit Down could think of. The result: an evening full of homemade inside jokes you'll remember for months to come.
How do you play the game?
Divide the group into two teams and give each player a handful of cards from which to choose their favorites; the selected cards together form the deck. Each player takes turns giving clues for one minute: in round 1, anything except the name itself is allowed, in round 2, only one word is allowed, and in round 3, only gestures and facial expressions are allowed. Guessed cards earn points based on difficulty; the team with the most points after three rounds wins. Because the same deck runs through all three rounds, the clues from round 1 build organically into rounds 2 and 3.
This is the ideal game for...
You can play this game with 4 to 16 players, from 14 years old. The duration is approximately 30 to 60 minutes. The language of the game is English.
More information can always be found at BoardgameGeek. The EAN code is .
How is the game experienced?
Monikers has held a firm position at the top of the BGG party game rankings for years, boasting a user rating of ~7.8/10 and being described by the New York Times as the perfect party game. The genius of the design lies in the escalating communication constraints: the clues degrade from full sentences to single words to pure facial expressions, leading to hilarious moments and unique inside jokes that linger long after game night ends. The initial card selection ensures the deck always resonates with the group—no one is left guessing at names they don't know. The game works best with six or more players; with four it's playable but less chaotic. For those craving a party game that guarantees genuine belly-ache laughter and requires no artistic talent, Monikers is an absolute must-have.