Sushi Go! Spin Some for Dim Sum (+ Surprise!)
Sushi Go! Spin Some for Dim Sum (+ Surprise!)
Spin the lazy susan, grab the tastiest dim sum from the steamer baskets, and assemble the most valuable menu — but be economical with your chopsticks.
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What is the game about?
The steamer baskets sit steaming on the table and the aroma of fresh dim sum fills the room. Crispy sesame balls, juicy shrimp dumplings, soft shumai, and golden egg tarts slowly revolve on the platter, all with their characteristic smiling faces. Each dish beckons, but not everything comes your way effortlessly. Sometimes you need to maneuver shrewdly to get the steamer basket with that one particular dumpling right in front of you. And then there's the soft steamed bun — whoever manages to snatch that gets a free spin of the table. In this culinary social duel, every choice counts, because after twelve dishes, the bill is tallied.
How do you play the game?
Spin Some for Dim Sum is played over twelve rounds. In each round, you collect one card from a steamer basket on the Lazy Susan and add it to your personal menu. By default, you take the dish directly in front of you, but by spending chopstick tokens, you can rotate the Lazy Susan so a different basket moves to your position. If you take a steamed bun card, you receive the Squishy Bun, which allows you to rotate the Lazy Susan for free in the next turn. You score points by collecting clever sets: pairs of chive dumplings, trios of shrimp dumplings, quadruplets of shumai, and ascending runs of egg tarts each earn points in their own way. After twelve rounds, everyone tallies their score—including bonus points for leftover chopsticks—and the player with the most points wins.
This is the ideal game for...
You can play this game with 2 to 6 players, from 8 years old. The duration is approximately 20 minutes. The language of the game is Dutch, but you can play it completely language independent.
You can always find more information on BoardgameGeek.
How is the game experienced?
Spin Some for Dim Sum puts a literal and figurative spin on the familiar Sushi Go! recipe: the rotating Lazy Susan with steamer baskets introduces a playful, physical element that immediately sets the game apart from the card and dice versions. The choice between settling for what's in front of you or investing chopsticks to spin creates a surprisingly fun tension between patience and greed. The artwork is once again irresistibly cute, and the rules are so simple that the game can be explained in a few minutes. Reviewers call it an excellent entry-level game for families and a pleasant filler, although it offers less strategic depth than the original Sushi Go! or Sushi Go! Party. A charming, standalone addition to the Sushi Go! family that scores high on table presence and accessibility.