Zoo Vadis
Zoo Vadis
Lobbying, promising, deceiving, and voting — because in this zoo, the animals themselves decide who will be the new mascot.
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What is the game about?
The zoo has fallen into the hands of the animals. The humans are gone, but politics remain. Every species dreams of the place of honor in the Star Pavilion, the showpiece of the zoo, and the path there is not through teeth and claws but through alliances, promises, and clever lobbying. The marmosets in their sailor hats whisper deals, the guinea fowl stroll through the halls as neutral, bribable parties, and laurels change hands everywhere. Who wins? Not the strongest, but the cleverest diplomat who has given everyone just enough to be voted up themselves — and broken their word at the right moment.
How do you play the game?
In your turn, you choose from four simple actions: move your animal(s) to an adjacent space, move the zookeeper, use the peacocks, or activate your unique animal ability. To move from one space to the next, you need a majority vote from all animals in that same space – and you can buy, trade, or force those votes through negotiation. Laurels function as money, reputation, and final score: those who distribute them cleverly grow, while those who give away too many lose ground. The game ends as soon as the Star Pavilion is full; only animals that have entered it count towards victory, and whoever has the most laurels wins.
This is the ideal game for...
You can play this game with 3 to 7 players, from 10 years old. The duration is approximately 20 to 40 minutes. The language of the game is Dutch.
You can always find more information on BoardameGeek.
How is the game experienced?
Zoo Vadis is a rare successful redesign: Knizia's classic Quo Vadis? not only got a new look, but also became sharper, more accessible, and more playable without losing its soul. The core — everyone needs your support, and you need theirs — creates incessant tension where every turn can result in a diplomatic crisis or a triumph. Reviewers consider it among the best negotiation games in its weight class, with a playtime that invites a second round immediately. Kwanchai Moriya's illustrations give the whole thing a vibrant look that immediately attracts new players.
📷 Image rights 📷
The illustrations on this page are sourced, among others, from Spaghetti and Meeples (BGG) & White Goblin Games. They are used solely for informational purposes, and all rights remain with their respective rights holders. If you are a rights holder and would like an image to be modified or removed, please contact us.